After a lot of screwing around with the line art, it was time to lay in some color. I started with some broad patches of diffuse color and refined it with shading. It took a while to figure out the different skin tones on a cloudy day, but so far it seems to be working well. I still need to rough in the cave entrance. I'll probably bring it closer to the thief character (left) to make his situation look even more hopeless. I plan on constructing it as the roots of a large tree.
I used compound brushes for the background and horizon. My cloud brushes are working well. The tree line needs a lot of work.
I added the two-handed great sword more or less as a joke (see previous postings), but on second thought it doesn't seem to match the character wielding it. I think he might carry more of a curved, organic-shaped blade, or even sword/axe hybrid. Perhaps I'll address that.
Overall I like how the lighting is coming together. These characters are starting to feel more "real" to me. Although now that I look at it again the big guy's head seems too big. I'll fix that for next time.
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